TIPS: How points work

By Huddle Team on 2015-09-10 14:00:00

In addition to collecting and trading cards to complete sets, HUDDLE allows you to “play” your cards.

If you play a card, and the player on the card performs well on the field, you will earn points. These points will allow you to compete in CONTESTS on game day.

PASSING
--passes_attempts= 3
--passes_completions= 5
--passes_yards_gross = 3
--passes_touchdowns= 150
--passes_interceptions= -50

RECEPTIONS
--receptions_total= 5
--receptions_yards= 6
--receptions_touchdowns= 200

RUSHING
--rushes_attempts= 5
--rushes_yards= 6
--rushes_touchdowns= 200

SPECIAL TEAMS
--returns_punt_total= 0
--returns_punt_yards= 1
--returns_punt_touchdown= 500
--returns_kickoff_total= 0
--returns_kickoff_yards= 1
--returns_kickoff_touchdown= 500
--punts_total= 0
--punts_yards_gross= 1
--punts_inside_20= 50
--punts_blocked= -100
--touchbacks_total= -50
--tackles= 100
--tackles_assists= 0
--extra_points_made= 50
--extra_points_missed= -100
--extra_points_blocked= -50
--field_goals_made= 100
--field_goals_missed= -50
--field_goals_blocked= -50

DEFENSE
--tackles_solo= 100
--tackles_assists= 50
--interceptions_total= 200
--interceptions_touchdown= 300
--sacks_total= 250
--sacks_yards= 5
--passes_defensed= 100

MISC SCORING
--safeties_against = 300, #this is the one who forced it
--two_point_conversions_made = 50

FUMBLES
--fumbles_committed = -100
--fumbles_forced = 100
--fumbles_own_recovered = 100
--fumbles_opposing_recovered = 100
--fumbles_opposing_touchdowns = 300
--fumbles_own_touchdowns = 300

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